How can I tell whether my scoring rules reward the behavior I intend?
Quick answer
Write down the behavior you want players to choose, then trace how each scoring rule rewards actions during play. Ask whether a player could earn a high score while avoiding the game’s central decisions. Test that possibility with a simple hypothetical round, compare strategies, and adjust points or conditions so the intended choices matter. Recheck after each change; scoring can encourage behavior without guaranteeing it.
The question, the details, the next step.
A practical checklist
Describe the intended behavior as a concrete choice or action.
For each scoring rule, note what earns points and what it costs or replaces.
Look for repeatable, low-risk routes that avoid central decisions.
Run a points-focused hypothetical playthrough and record likely shortcuts.
Test a revision and check whether it creates a new easy scoring route.
A few more useful answers
Does a higher point reward always make the intended behavior more likely?
Not necessarily. Players may find another route to those points, or the reward may make one action feel automatic. Check what choices the rule actually makes worthwhile.
Do I need to calculate every possible strategy?
No. Start with a few plausible choices and look for obvious ways to score while bypassing the intended decisions. A simple audit can reveal questions worth testing.
What if players still choose differently from what I intended?
Treat that as information about the incentives and the clarity of the goal. Check whether another action is more rewarding, easier, or more appealing, then decide whether to revise the rules or the intended behavior.
